@Steel, developer.riotgames.com documents the interface sites like lolnexus/lolking can/will use as the source of information like stats about players, champions
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As JustHowIRoll says, this means that your MMR is quite lower than the Division you're at the moment, which would be only fixed by winning and winning, until your MMR increases and you end by getting the same amount for LP when winning and losing.
For further information, check our Knowledge Base League System FAQ from Season 3 (as it still aplied until Season 2014)
Just a heads up - gonna be focused on making tweaks that jive with preseason (especially on BTN) and likely making a new thread cause this one's suuuuper long already. You can expect a more updated/centralized discussion next week, along with our thoughts on where he's headed and what we can do to get things closer.
I'll be the first to admit that some of you are right in what you've identified feels kind of 'meh' on the kit posted - R mechanic has been testing well, but has a lot of feedback/satisfaction issues to players unfamiliar with it. Increasing clarity here and really pushing it to be the most awesome Rengar ult it can be is top priority for me.
Be on the lookout for the upcoming thread, where we'll have everything up to date. I appreciate all of the voices here - supportive or dissenting - you're all helping us accomplish a better Knifecat for everyone.
Actually, I'm Greek I've been playing MUDs and MMOs with people around the world since 2001 so I'm used to GMT, but scientifically and practically it has several weaknesses, as you said. So we're looking into improving this to prevent confusion to all players.
Let's make an example:
I'm in the Dublin office, and it's now 19:30 UTC +0. In Iceland it's 19:30.
If it was summer and the clock in my office showed the same hour, it would have been 19:30 UTC+1 and in Iceland it would be 18:30, correct?
And in Germany, in winter their timezone is UTC+1, so someone who heard that his timezone is UTC+1 would be confused with a post that referenced to Dublin's timezone.
Perhaps a combination would help the most.
"London time (UTC +0)" during winter
"London time (Saving time UTC +1)" during summer
Haven't heard any news on this but when we'll have any updates we'll definitely inform you!!!!
TBH STOP playing ranked for now. Ranked games have a high impact from your morale and motivation to win. Rather play a few normals or even batter a few Arams were winning is not the main priority.
This usually happens to me a lot and when it does I just stop playing ranked for a few games so that I could relax, take a breather from the competitiveness and then start again fresh!
Best of Luck!
Computer science and solving computer problems follows a method that is quite similar to medicine, as you can see from the following:
I don't know how long it will take, 1 month or 12. I'd suggest you buy what runes you need now, they will give you value and increase your winning chances.
Awww, congratulations on your miracle baby! Να σας ζήσει!
You will have one hell of a story to tell Dr Hoffman Junior when he/she grows up.
Don't be too harsh, the system is fairly effective as it manages to prevent about 95% of game losses due to issues. Of course, that's not 100% and players still lose games unfairly, so we want to do better.
Streamlining the communication is a high priority!
No plans on ever releasing runes with the stats of the 2011 Harrowing runes (called Tier 2.5). Especially since we plan an overhaul of the rune system, which will definitely take some time.
Wait until it gets to PBE, then you should expect it in live servers.
We must find a fix before the server dies.
I really appreciate this discussion. It sure shows that the problem does not have a simple solution.
So, here's the Wikipedia article about summer saving time. From what I see, Iceland, Ukraine and Russia are the European countries that don't implement it. This could mean that 'London time' to an Icelander would be same hour for half a year, -1 hour for the rest of the year. Confusing, for sure.
UTC would be better, but how many players actually know the subtle differences? How many players will be confused when the summer time changes?
Would a link to an external website that shows time be enough? However, our player base would probably crash the servers of that website if all tried to connect to it at the same time :P
We've been discussing this issue internally, but it's great to get a chance to hear what you guys (and girls) have to say about this.
" Afflicts a target unit with fear, preventing it from taking any actions and causing it to move around randomly at a slowed movement speed for the duration of the spell."
It's random so it can't be considered a taunt. If something is taunted / charmed then it automatically runs towards you but fiddle's fear is completely random.
Morning guys! How are you today ?
Have a good day guys!
Still feeling inspired by Frozen and remembering why I love the Disney animation stylings. Here's an analog nightcap
The Riot API generally is your gateway to information. It's down to you to come up with something cool to do with.
The purpose of this project that has been in works for more than a year is to allow members in the community to do cool things with the data about players. It becomes one place where community members can go to get data from multiple regions without having to reverse engineer the client. A tour through some of the sites like lolnexus or lolking can give you an idea of the possibilities.
You get access to raw data and it is upto you to think of ways to use the data. A fairly simple example would be, I build a mobile app that tells me what the free to play champions rotation this week is or if a particular champion is free to play. I could get the list of the last 10 games of a summoner and see if he/she played a champion from the free to play champions list.
I think the most annoying issue with GMT and UTC is that the time changes depending on the Daylight Saving Time, which is additionally confusing.
How about 'London time'? I think that most people know what is the London time compared to their language.
Have you watched House? It's something like that, there's a problem with the patient, we try a test/medicine and the problem subsides, then the problem reappears so we need to make more tests.
(it's never Lupus)
I'm sorry guys. If the message at the end of the game doesn't say 'Loss forgiven' then it can't be implemented afterwards, this system doesn't work retroactively.
I've heard reports that there is a bug and you actually get forgiven but the error is wrong. If your game ended after 19:05GMT check your LP, they are possibly fine.